Finding Atoria

Life Path Systems: Turning the Tables on TTRPG Character Creation

Malcolm O'Stephan, Tori Selznick, Arcadia Deschane Season 1 Episode 50

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0:00 | 42:30

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Welcome back to the table! This week, Tori, Arcadia, and Malcolm are joined by Jess for a look at Life Path System character generation. Here at Finding Atoria, we’re longtime devotees of stat block roll-ups and ability-score-driven character creation—but the Life Path System (of which there are many) offers a very different way to build a character.

Life Path Systems were popularized early in games like Traveler and later refined into hallmark examples like Cyberpunk 2020. The group weighs in on what we like, what we’re still not sure about, and how these systems push us outside our comfort zones in our own RPG styles.

After the break, Malcolm takes a swing at putting the podcast itself through a broad-brush Life Path System character build, modeled after the Twilight: 2000 (4th Edition) method. It’s a blast, it’s a bit clunky, and it’s ALL Finding Atoria.

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