
Full Worlds
When you write a novel or build a game, you have to design a whole world. A world with culture, hierarchy, taboos, economy, fairness, traditions, careers, and origin stories. In Full Worlds, we hear authors and creators explain the worlds they built, without the story getting in the way.
Podcasting since 2019 • 6 episodes
Full Worlds
Latest Episodes
E06 Ann Leckie - The Imperial Radch
What happens when a society is spread out over the vastness of space? How do you control them? How can culture be a means of structure and hierarchy? And, what happens when a society doesn't see gender?
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41:24

E05 Ada Palmer - Terra Ignota
What happens post-nation-states, post-gender, post-incarceration, and post-nuclear families? But, most of all - what happens when people stop asking questions?
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1:02:51

E04 Dennis E Taylor - Bobiverse
How will humanity explore space? Will we send out self-replicating AI or frozen humans? How will we handle the loneliness and time?
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35:08
