Full Worlds
When you write a novel or build a game, you have to design a whole world. A world with culture, hierarchy, taboos, economy, fairness, traditions, careers, and origin stories. In Full Worlds, we hear authors and creators explain the worlds they built, without the story getting in the way.
Full Worlds
E04 Dennis E Taylor - Bobiverse
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Hampus Jakobsson
Use Left/Right to seek, Home/End to jump to start or end. Hold shift to jump forward or backward.
How will humanity explore space? Will we send out self-replicating AI or frozen humans? How will we handle the loneliness and time?