
The Gaming Persona
Welcome to The Gaming Persona, a unique podcast that traverses the exciting crossroads of gaming and mental health. With your host, Dr. Gameology, peel back the layers of the gaming world to discover its profound impact on our cognitive and emotional health. You'll understand how video games, far from being mere entertainment, can act as powerful tools for personal growth, stress relief, and mental resilience. Join fellow gamers and enthusiasts in thought-provoking discussions, unraveling the intricacies of game design, the psychology of gaming, and the surprising ways in which these elements influence our well-being.
Immerse yourself in The Gaming Persona, the one-of-a-kind podcast that seamlessly blends the worlds of video gaming and mental health. Guided by our resident (but not evil) expert, Dr. Gameology, we endeavor to unlock the untapped potential of gaming as a catalyst for enhancing our mental resilience, stimulating personal growth, and promoting stress relief.
The Gaming Persona is fascinated by the intricacies of game design, exploring the careful balance of challenges, rewards, narratives, and immersion that makes video games captivating experiences. Through engaging discussions, we illuminate the psychological aspects of gaming – the motivations, the emotional connections, and the gratification that players derive from their virtual adventures.
But our exploration doesn't stop there. We also examine the transformative potential of video games on our mental landscapes. Drawing from a wide swath of research, anecdotal evidence, and personal experiences, we highlight how gaming helps shape cognitive abilities, emotional resilience, and social skills.
The Gaming Persona is more than just a podcast. It's a platform for gamers and non-gamers alike to gain a new perspective on gaming - not as a mere hobby or a form of escapism, but as a powerful medium of self-improvement and well-being.
Each episode of our show is meticulously crafted to provide a balanced blend of immersive storytelling, engaging discussions, and knowledge-packed content. We delve into the heart of game design, unraveling the intricate weave of elements that make video games a compelling form of entertainment and a profound tool for personal development.
But we're not just about games. We're about you, the gamer. The Gaming Persona aims to cast a fresh light on the psychological facets of gaming that resonate with players. We decode the motivations, the emotional bonds, and the sense of fulfillment that gamers derive from their digital exploits.
And it doesn't end there. As you tune in week after week, you'll discover the transformative power of gaming on cognitive flexibility, emotional resilience, and social connections. You'll hear from researchers, mental health professionals, game developers, and fellow gamers who share their insights, experiences, and personal anecdotes.
Imagine a podcast that can simultaneously entertain, educate, inspire, and challenge your perspectives. That's The Gaming Persona for you. By making us a part of your weekly routine, you're embarking on a journey of personal growth and self-discovery, all while indulging in your love for video games.
So, if you're ready to challenge the status quo and explore the intersection of gaming and mental health, join Dr. Gameology and a vibrant community of like-minded individuals on this enlightening journey.
So, why wait? Subscribe to The Gaming Persona today. Challenge your perspectives, enrich your mind, and game your way to mental resilience. With each episode, you won't just be playing; you'll be growing, learning, and evolving.
Subscribe to The Gaming Persona now, and game your way to a healthier mind.
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The Gaming Persona
Why We Still Pay for Games That Don't Exist Yet
We dive into the evolving landscape of video game pre-orders and whether they still make sense in 2025 when digital downloads have replaced physical copies and day-one patches have become standard.
• Discussion of nostalgic midnight release events at GameStop versus today's digital pre-order incentives
• Exploration of cosmetic pre-order bonuses and their appeal to completionists ("Space Barbie is the real end game")
• Debate about whether certain pre-order bonuses like XP boosters constitute "pay-to-win" advantages
• Analysis of how physical retailers like GameStop have transformed from game-focused stores to merchandise retailers
• Comparison between pre-ordering and wishlisting games on digital platforms
• Reflection on what's been lost in the transition away from physical media and midnight release events
• Personal experiences with pre-ordering games and the disappointments or benefits received
Let us know in the comments - do you still pre-order games, and if so, why? Continue the journey with us.
If you would like to support the show and help us unlock additional possibilities for future episodes and projects, this can now be done through Patreon!
You can watch us play games LIVE and join our communities to get more connection from every episode:
- DrGameology on Twitch - Continue the Journey LIVE in 2025!!
- MarcusB814 on YouTube - BOOMBA
Subscribe on YouTube for more content on the Psychology of Gaming or Follow on Twitch to catch the Live Streams!
For more info, check out DrGameology.com!
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Thanks for Listening, and Continue The Journey!
Welcome to the Gaming Persona podcast. This is the show that explores who we become when we play games, whether you're saving kingdoms, leading epic raids or just vibing in cozy indie worlds. Join me, dr Gamology and my good friend Marcus as we search for all the ways gaming and personal growth collide. Grab your controllers and let's continue the journey Now.
Speaker 2:Continue the journey now. So. I'm in a really, really tough position and I wanted to make this episode of our podcast about it. We're not doing yoga. I will do yoga, me too. I will definitely do yoga. I'll do hot yoga. Have you ever done that where they turn the the temperature up to like 85 degrees inside the room and you like sweat it out, and then when you have to start doing like after about 20 minutes, that's when the farts start coming. It's actually hilarious.
Speaker 3:Oh my gosh. No, I think for Doc and I that's just called outdoor yoga.
Speaker 2:Yeah.
Speaker 1:Yeah, that's, very true.
Speaker 3:Actually 85 degrees is what happens when your air conditioner fails yeah, see where? Anyway, sorry, marcus, you were saying what you were.
Speaker 2:Yeah, yeah so, um, I'm in a predicament. So years ago I'm sure you guys remember star wars, the old republic came out. You could pre-order the game. All of these games came out and like when you went to GameStop they were like, hey, I'm buying Final Fantasy 8. Oh hey, did you know that next month Cars 2 is coming out? Would you like to put $5 down and secure your copy, because it could sell out and we're doing a midnight release. Do you remember those preorder days?
Speaker 1:I do. Yeah, I had a really fun night with a rock band and star Wars. The force unleashed to coming out at the same time and I won the trivia contest at GameStop for both and I got to bring home a life-size star killer standee and like a giant poster for rock band awesome so you know what I'm talking about, right?
Speaker 2:and then the internet era happened and games became like only as good as their day one update. So all these games that I would pre-purchase on Steam, because the only way you can pre-order them is to pre-purchase them. This is before Steam allowed returns or stuff like that, and GameStop. If you pre-order, you buy the game Once you open it. Now it's a used copy.
Speaker 3:You can't return it as now. Marcus, what's steam?
Speaker 2:oh, steam is uh online store for video games for pc players. I don't know our database, not to be confused with where we store the dad jokes, but um, anyway, what I was saying is I would pre-order games, but I'm trying to remember the last time I pre-ordered a game Probably the last one I pre-ordered was, uh, elden Ring, night Rain and it was only $40, but I downloaded it. I was so excited to play it and I was disappointed. I was purely disappointed in the game, and it's not because it was a bad game and maybe I just needed to get good, but I expected something different and I will go back the next one to Battlefield 2042. I think that's what it was, or 2046. I don't remember what it was and within a week of that game coming out, it was $5 on the EA online store. It was that bad, wow.
Speaker 2:My point is there's a new game, the new Battlefield 6.
Speaker 2:They basically fired their entire dev team and rehired all the guys who created battlefield three and bad battlefield, bad company one and two, battlefield three and four, which were the best battlefields, the best first person shooter games like I ever played, other than halo, and the new one, the open beta, is now and it's I mean when I tell you it's incredible.
Speaker 2:It's incredible, but I have this hesitation to pre-order anything ever again, because I'm not worried about the game selling out. And most of the time now, the way they get you is, if you pre-order, you get some kind of bonus, something new, extra, like limited edition skins or x or y. You know what I mean. You usually get something for pre-ordering and I'm kind of torn and I wanted to ask you and make the topic today, because it's such a big topic for me that I've never gotten to talk about or I don't remember talking about it is well, you guys still pre-order games in 2025. And have you guys had good experiences with pre-orders or bad experiences, and what's your overall feeling on it? I kind of hijacked this show, oh geez.
Speaker 1:That's a good topic. One of the things that really makes a big difference for me is completing costume lists is completing costume lists and that's a really dangerous thing to love in an MMO game, because it really is impossible to have every single costume or outfit in an MMO game unless that game is your life, because it's that deep, there's that many things in it. When I pre-ordered Star Wars Battlefront II, which one seven years ago the modern era came out right around the Last Jedi time.
Speaker 1:The pre-order bonuses were skins for Kylo Ren and Rey that were their outfits from.
Speaker 2:The Last Jedi.
Speaker 1:Oh, the Last Jedi. So they would look like the Force Awakens by default, but you could choose to have them look like the Last Jedi, but you could only get those from the pre-order. And so when I switched from being a PlayStation Battlefront player to a PC Battlefront player, I no longer had those costumes, and that bugged me so much that there literally was no way to get those, because EA decided these were, and only will ever be, pre-order bonuses. There is no way to get them now. Bonuses there is no way to get them now.
Speaker 1:And, as stupid as this sounds, even once the rise of skywalker stuff came out and kylo, ren and rey have even more costumes available, it's still not good enough, because I see those blank spots in their costume lists that I can never fill. In fact, mortal combat 1 I didn't fall in love with it because it's that thing. You look at the costume list and you just realize I will never have all the costumes for these characters, so why bother investing at all? Very negative perspective, but something that happens in my brain all the time. I want to be able to choose any outfit for characters that I'm using a lot. So those pre-order bonuses because of what Battlefront 2 taught me, I probably will pre-order a game if I think I'm going to care about it, because this might be my only chance to get the item that I think I will want at some point when I'm the most invested in the game.
Speaker 3:Okay, okay, doritos. The last cream I pre-ordered Was, I'm not sure. The only thing I really Pre-ordered was Destiny 2, but the Boy, my memory is failing me. Now. The last expansion, not the current one. Marcus, help me out the one with the witness Final Shape.
Speaker 3:Yeah, final Shape was the last one I pre-ordered. Otherwise, I typically don't pre-order mini games. When there's more cosmetics or a gun or something like that, that those are nice to have. I'm not that kind of uh, those, those, those aspects of a game necessarily mean a whole lot to me. Okay, I don't have the right costume, Okay, I'll make do with what I have. That's. That's more my pace of it.
Speaker 2:Yeah, you would rather clear a hard mode raid and get a sword from that raid that's a rare drop and have that, then preorder a game to get a blue outfit when you're wearing a green one.
Speaker 3:Right, and the time I'll preorder something is if I know that, oh, I definitely want to continue this story. It's in the budget right now to go ahead and pre-order it. It might not be when it gets closer to release, so to secure the fact that I really want to play whatever game it is, I'll go ahead and get it that way. I know it's in my list of. Okay, you're going to get these when it releases and be able to get that content. The extras sometimes are nice. Most of the time I'm not worried about get that content.
Speaker 1:The extras sometimes are nice, but most of the time I'm not worried about. There are some goodies that I think are pretty nice with pre-orders that I just thought of as Doritos was running down the different ways they do this. I pre-ordered WWE 2K25 at the highest level I think the Bloodline edition is what they called that and when you do that, they gave you, with your pre-order of 2K25, 2k24 to play right now. I already had 2K24, so not a big deal, but that's a really cool incentive. If you're joining a franchise out of nowhere.
Speaker 1:It's like, yeah, this game comes out in five months. Here's the previous game free of charge, because you just bought the new one that you don't have yet. Play it, get used to us, enjoy it. That's cool. I also pre-ordered the most recent Final Fantasy 14 expansion, dawn Trail, and when you do that, they send you a earring for your character to wear. That boosts your EXP for classes under a certain level so you can get more classes up to max level to be ready to use it in Dawn Trail when the level cap increases.
Speaker 2:See that Okay. So, speaking, that's a great thing because see, that I think is a great pre-order bonus for a game like an mmo, because you're getting an a permanent xp boost for all of your characters so that you can get to max level, so all of the new characters can enjoy that um expansion, rather than when the expansion comes out, you only have one character at max and now you're going back, you want to play the new content but the you're too busy leveling all your other characters to get it through the last expansion, to get it up.
Speaker 1:so that is a really good pre-order bonus yeah, you can wear it at level one and you can wear it regardless of the class that you are. So I can play an hour as a dancer, I can switch over to Gunbreaker and then I can play Ninja, and that earring is the best in slot for every level up to level 90. And so, like that also fills a gear spot no matter what you're doing. So it it it instantly makes you a better account playing the game. That's, that is really cool.
Speaker 3:Um, the other reasons that, yeah, is that not a, a style or a version of pay to win?
Speaker 1:no, because leveling up is not the same as winning. That earring does not help you win savage raids.
Speaker 3:You know like right, okay, I'll, I'll yield to that, yeah yeah all.
Speaker 1:All that is is if. If it takes me 10 hours to level up three levels wearing that earring, it now will take seven and a half to level up three levels. Right, it's not the same. Also, people that are upset about pay to win should be way more upset about living in a capitalistic society.
Speaker 3:But that maybe, is not what the gaming persona is meant to talk about different topic altogether no, but yeah but it almost it's going.
Speaker 2:It's not pay to win, but it's, it's almost rewarding. So if you're like oh, look at, I want to pre, I'm going to pre-order this game. If I pre-order this game, I'm getting the desert camo, I'm getting the desert camo skin, I'm getting a desert camo helmet and a black t-shirt which, once the game comes out, are unavailable. You're essentially paying to win that.
Speaker 1:Well, marcus and Doritos, I want to just say that, like Instagram, I did something for the first time this month that I've never done before is I paid to boost one of my reels. I just put. I put like $5 a day for six days, right, so total of 30 bucks on one of my reels. I wanted to see what would happen. Um, because usually what happens is YouTube outperforms Tik and TikTok outperforms Instagram. Just the style of reels that I put out, which are just game highlights. They're clips from my stream and what happened is my Instagram started getting new followers. It started getting over a thousand views on each reel very quickly once I would upload them. And so if you take somebody small like me who's just trying to spread a message about mental health and video games, and I say, like Instagram's, pay to win, okay, but think about WWE. Their PLEs are going to be on ESPN starting next year, right, a whole new.
Speaker 1:ESPN app. Right, if you go down the cereal aisle you see John Cena and Cody Rhodes on cereal boxes. That's advertising, right. Those stars being on cereal boxes prompts conversations between children and parents. The parents then buy tickets to go see SummerSlam. Summerslam sells out that Wheaties box or those Gatorade bottles are pay to win. Wwe is winning because they're also spending crazy amounts of money on advertising, because they have crazy amounts of money in the first place. So this whole pay to win thing is society teaching people who do not have money to be upset about things they have no control of. Meanwhile, people who know how things work are spending that money to be the ones that capitalize on this mindset. So, oh, I'm playing a video game. You pay dollars to get a better gun than me. Get good, you spend money too. Then you can beat me, because that's how the world actually works no, so I but back to.
Speaker 2:So I do agree with you, but I'm gonna go back to.
Speaker 1:I dropped the d20 you have.
Speaker 2:I understand your point, um, and for me I don't really care. I don't really care if somebody pays to be max level, I don't, because you wanted to be there. You skipped all that content. You did all the things. That's fine. Yeah to the pre-order. If I love, if I love like the next mass effect that comes out, I will pre-order it.
Speaker 2:The second it's available to pre-order just because I'll keep playing expedition 33, I know that but I guess for me, with the pre-order thing I want to know, you know, as as game discs become less and less relevant, there's really no point to pre-order, because that's the topic, isn't it?
Speaker 3:but no, there is a. There is a point to pre-order, because you get the cosmetics, you get the things that we've been talking about. That is the point to the pre-order, because we, we all know the anecdotal comment of you know space, barbie, is the real end game it is it?
Speaker 1:really is. Yeah, in in the old republic space barbie mmo's like in mmo's cost costume design is is really just like what you do to individualize your character and set you apart okay, so I'm in shadow of the urge tree, okay elder wings different because you always look like trash in that game but but not.
Speaker 2:You like everyone everyone's outfits are trash, no, but unless you mod the game yeah, but that's not what I'm trying to say. What I'm trying to say is I went into Shadow of the Earth Tree, beat this ghost commander guy and he dropped this armor. And the armor was way better than what I had on and the helmet was way better than what I had on, but I couldn't change my Kung Lao helmet. I couldn't do it.
Speaker 1:You can't change it because that's who you are. Mark, it's just like I'm the big wizard hat yes, but that's what I'm saying.
Speaker 2:So even I do agree with what doritos was saying about space barbie, because I can change my outfit, but the hat has to stay you know one of the gaming podcasts I listen to, play Watch Listen.
Speaker 1:I really love them. Everyone who's on it is from inside the game industry, but different jobs. What's it called? Play Watch Listen? It's got Alana Pierce and sometimes Troy Baker and Mike Bithell and Austin Wintory, the composer of Journey. Bithell and Austin Wintory, the composer of Journey, and they talk all the time because one of them is a owner of a game studio in the UK and he talks all the time about the importance of wishlisting, which is not the same as pre-ordering.
Speaker 1:But, it is another way to psychologically connect yourself to the potential ownership of a game and game studios, especially small ones, look at those and they then have the ability to see what kind of investment and what kind of population they have backing the creative side of their studio.
Speaker 1:And then they know if we can make a sale or we can partner up with the Steam Summer Sale or something like that. Then we know a percentage of these wish lists probably will bite if we get the price point correct and then that gets them predictable revenue so that they can plan to make another game in the future. So while pre-ordering is us giving our money prematurely away to a game that we will play in the future, wishlisting is just I'd like to buy this game someday if the time and the price is right, and that really does help studios thrive. Before Steam started doing wishlisting and before you could actually track that in a way that made you a part of the game environment of steam or something like that, you know your release. Your release date is just a question mark you know it's.
Speaker 2:Uh, I do agree because I have 37 games on my wish list I think I have 40, something okay, and I only have like 12.
Speaker 2:No, that's okay, you know, but I guess you're right. So if I put them on the wish list, that's almost like me put it pre-ordering, saying okay, when it's on sale, this is what I want to buy. If I have the time or the money to buy it, this is what I'm gonna buy. Yeah, yeah, and, and I can, I can see that, you know, I definitely. Or when a game like I have a game that chrono odyssey game that I played, that was just like an alpha test was it good so it's a souls like mmo.
Speaker 2:It was hard I'm. I missed it. I didn't get to participate, but it was so cool Was it good.
Speaker 1:So it's a Souls-like MMO. It was hard. Yeah, I missed it. I didn't get to participate, but it was so cool.
Speaker 2:It was good. It had a lot of bugs, it was rough, there was a lot of shuddering. I made it to the first boss and I got the boss to like 20% and then the kids took me, had to, and I didn't come back to it because it was over. You know, time is, being able to have time to play video games is gets harder and harder every day because of my kids schedule and like they're not going to bed until later. And now, you know, most days I can't sit in front of my computer until at least 845. And some days I'm just like ugh. But at the same time I'm finding actual time. Like if I'm not working on a Saturday, I'll start my day and play some video games in the morning, which is great, you know.
Speaker 2:But back to the pre-order thing. It's for the listeners. Is it worth it? Like, why do you pre-order? What is the? What is your purpose in pre-ordering? Like, do you pre-order Because, for me, unless, unless a game has blown me away, like battlefield 6, I want it, I'm clicking on it right now. What do you get if you pre-purchase? What do you get?
Speaker 3:Pre-Eth.
Speaker 2:It doesn't say Play the open beta August 9th and 10th and August 14th and 17th. But it doesn't say what you get if you pre-order. I don't know, I don't know, I don't know where the compare editions yeah, you get a two. Oh, yeah, so if you get the standard edition, you get the tombstone pack, which is a pre-purchase offer, but both of them do so whatever's in the Tombstone Pack, and then the Phantom, the Premium Edition, you get basically the Battle Pass. 25 tier skips, all this stuff. It's basically just a level skip.
Speaker 1:Okay.
Speaker 2:But it makes me say to myself do I want to do that? Do I want to preorder? Do I just wait for the game to come out?
Speaker 1:You could just wait for the game to come out.
Speaker 3:Well, this goes back to the whole the hard copy. The physical copies are decreasing in frequency, so you know it's a question that's kind of been popping in my mind as we've been talking. What was more memorable, memory-making? Is it waiting for the date to pop up so you can digitally preorder something, or was it waiting in front of GameStop with the line of 60 other people for the doors to open so you can go in and put your name on the list?
Speaker 2:Yeah, for me, the pre-order, the height of the pre-order for me, was Call of Duty Modern Warfare 2, the midnight release. Call of Duty Modern Warfare 2, the midnight release. That was the pinnacle of a pre-order. You pre-ordered for that midnight release because each store only got 200 copies or something. You know what I mean. They would take a bunch of pre-orders and you would find out if you're on that list because 500 people pre-ordered it. Yeah, they didn't get 500 copies at midnight.
Speaker 2:You had to wait until 10 in the morning the next day and you'd be behind all your friends leveling up and doing their thing.
Speaker 1:I think the last game that I went and picked up at midnight might have been final fantasy 15, which that was a long time ago really.
Speaker 2:Yeah, like maybe 2016, I want to say uh it is yeah, you're right, november uh, yeah, november 29 2016, almost 10 years ago. But in 10 years midnight releases are gone.
Speaker 1:Well, I don't have a disc-based game system that I use anymore. I have two PS5s that are both the digital model and I play games on Steam or just download it onto my hard drive on my PC, so I don't have physical copies of anything. By the way, we got to talk about Expedition 33. It has a collector's edition that you buy. That doesn't come with the game. It just comes with the statue and the soundtrack and like artwork and stuff, because the game is a digital purchase only.
Speaker 3:So then, our preorder is going the way of essentially swag.
Speaker 1:Yeah, yeah. They are Like you go into GameStop now it's almost like a video game based hot topic. I like I don't. I don't seriously look at the games like that's what you're there to look at anymore.
Speaker 2:Okay. So actually I have had a recent experience at GameStop. So we had about I don't know 30 extra minutes to kill and I pulled into a parking lot and Ryan was like hey dad, can we go to GameStop? Sure, buddy, let's go.
Speaker 2:And our PlayStation is still disk-based. We still have, excuse me, a Switch One, which is disc-based as well. You can buy it digitally, but we went in there and you're right. So the PlayStation area was like this big and I'm doing this so you guys can see it in the camera and I was looking for games. They didn't even have them new on disc, games that you would think would be available. And I kind of thought to myself, because I remember the days where you walked in and it was a wall of games, like every game you could ever imagine. But then when you turn around, they have the you know, the PlayStation, the Xbox and the switch, and then you turn around and it's just Funko pops and t-shirts and like lunch boxes and stuff like that it's lightsabers and Darth Revan helmets Right and behind the counter you have a thousand different custom controllers you can buy.
Speaker 2:You know they've clearly branched out or this, this beautiful thing oh, that's the uh, the uh.
Speaker 1:Playstation elite controller right or whatever they call it, dual shock edge yes, it's basically the xbox elite controller.
Speaker 2:It's the yeah.
Speaker 1:Yeah, it's the upgraded controller, sure it's so nice yeah that's my last, my last game stop experience right, but that's what I mean.
Speaker 2:So you my you're. What you're saying is right, you don't. Most people don't go to GameStop to buy a game anymore.
Speaker 1:Yeah.
Speaker 2:You know, and for me. So I'm going to go back to my trip with my son. You know what I ended up buying V bucks for fortnight, you know. I think I bought $10 or maybe it was, maybe it was $20 and V bucks and it Maybe it was $20 in V-Bucks. And that was my trip to GameStop where, back 10 years ago, if I had my son then we would have walked in and we would have walked out with a game that was $3. Because, why not? It's almost like you know I'm going to show my age, but it's almost like going back to the days of Blockbuster and going and picking out a movie for the night.
Speaker 3:Oh, Blockbuster.
Speaker 1:I miss Blockbuster so much.
Speaker 2:You know, I wish for me, I wish somebody would just come out with one and it gives you like a stream code you know what I'm saying Like a rental code for the night, like somebody brings back because they could do it Well, every app has it now.
Speaker 3:It's called Amazon Prime Netflix.
Speaker 2:Yeah, you can read movies on, but apple, yeah, but I guess what I'm saying is if a blockbuster opened up in your area, you would not tell me you wouldn't, on a friday night, go for that nostalgia a couple times. Get the thing of popcorn, let your kid pick out candy, or your wife or your girlfriend or whatever it may be, and go pick out a stream code movie. And, yeah, you're paying 3.99, but who cares? And you, you know what I'm saying, even if that link takes you to amazon prime, just for that one moment well, they had red box for a while too, and that seems to be done well, there's still some that are out there.
Speaker 3:I mean, heck, I I'd like to see. I could always hook up my vcr and go if I actually buy, rent a cassette, video cassette yeah, please be kind, please rewind.
Speaker 2:There you go. You know I used to go to them when I went to my grandma's on the weekends we would go to it was called west coast video, that was our, that was our blockbuster, and we would go and I remember like I could get either a game in a movie or two movies and I, if I I alternate right, so I would either get a sega genesis game, rent a sega genesis game and get a movie, or I would get like wrestlemania 5 and I would rent a movie right you know yeah I think.
Speaker 1:What we're seeing, though, is we're nearing the end of owning physical media, unless the media is designed to be retro, like vinyl. Records have had a huge, huge resurgence because sound quality is better for uh, audiophiles, I guess, and it's, you know, decoration for your house, and it's trendy vibe.
Speaker 2:Yeah, it's just yeah. If you're, if you're trying to netflix and chill with your wife or your girlfriend and you're sitting on the couch, hey, let me put on the new uh but that would interfere with the audio from the movie.
Speaker 1:Marcus, I don't think that you mix those two putting on some music. Yeah, I'm just while you're watching a movie, that's weird before you go to pound town.
Speaker 2:Hey, let's listen to the no record you know what?
Speaker 1:I mean, like you open this door. You could have just let it go. Let's finish the movie first come on no way.
Speaker 2:The whole point is to do it while the movie's going on. What? Is the gaming persona becoming what you allowed me to come into and you open the door you could have just left it at netflix and chilling, you could have just let it go, but you couldn't I'm a very literal person, I know that, but you know why yeah, you know why you're literal and you're an award-winning author.
Speaker 3:I wrote a book you wrote a book and you direct people too oh yeah, he's the director.
Speaker 2:But I guess the moral of the story is do you pre-order? Why do you pre-order? Let us know. Find the comments. Please let one of us know, because I want to know. Do you still pre-order a game? Continue the journey.