The Fateless Podcast
Join us as we share the highs and lows of our journey from game conception to launch and explore future projects. Get ready for exclusive insights, developer discussions, and an insider's view of the gaming world – all in one thrilling podcast!
Episodes
104 episodes
Confuse, Shade & Other Disables… Are These Effects Traps?
Confuse, Shade, and other disable effects feel weak to a lot of players — but are they actually traps, or just misunderstood? In this episode, we break down how disruptor heroes really work, why control mechanics struggle early, and wh...
•
Season 1
•
Episode 104
•
48:05
Why Ex-Supercell Devs Are Betting Everything on This
What makes experienced developers leave one of the most successful studios in the world? In this episode, the founders of Antihero Studios share why they walked away from Supercell, how they’re building a community-first extraction game, what p...
•
Season 1
•
Episode 103
•
55:18
Your First Godforge Choices Matter More Than You Think
Your first choices in Godforge aren’t just about power — they shape your entire early experience. In this episode, creators break down which heroes to avoid, why meta picks can backfire, when AoE actually matters, how to think about weapons and...
•
Season 1
•
Episode 102
•
46:03
Monetization: The Topic Everyone Avoids
This episode tackles the toughest topic in gaming: monetization. The team breaks down spending mindsets, whales vs free players, what they refuse to sell, how LTV really works, and why Early Access is critical for getting monetization right. Wh...
•
Season 1
•
Episode 101
•
1:02:51
The Hardest Decisions Behind Godforge
For Episode 100, the founders sit down to talk about the journey so far — the grind, the growth, the pivots, the pressure, and the moments that almost broke everything. From early creator support to fundraising realities and choosing original I...
•
Season 1
•
Episode 100
•
1:11:55
Godforge’s Story Is WAY Bigger Than We Thought…
Godforge’s lore is deeper, stranger, and more ambitious than players expected. In this episode, the narrative director and creators break down Sagas vs Tales, cinematic cutscenes, full voice acting, underworld plots, the truth about Ra, why Gil...
•
Season 1
•
Episode 99
•
43:33
Why This Minigame Isn’t as Simple as It Looks…
A free legendary sounds amazing… but is it the right choice? In this episode, we dig into Godforge Quests, why imprints may outscale heroes, how reworks changed the meta since Alpha, and whether limited-time mini-games like this are the future ...
•
Season 1
•
Episode 98
•
48:14
Godforge Is Building Something Most Games Never Do
What makes Godforge fun — and why do players care so much already? This episode dives into community feedback, design changes, QoL improvements, events, and the philosophy behind building trust in a live game. Fateless is a dynamic ...
•
Season 1
•
Episode 97
•
48:37
The Divinity Exploit That Broke the Game
In this episode, the Godforge testers reveal the wildest bugs, toughest investigations, hidden tools, and behind-the-scenes decisions that shaped Early Access. From the infamous Immortal Hercules glitch, to divinity exploits, to 2000+ bug repor...
•
Season 1
•
Episode 96
•
32:42
Godforge’s First World Boss Event Might Change the Game…
In this episode, Simon and Paul are joined by Nub Raids and YST to dive deep into one of the most important parts of Godforge: boss fights. From difficulty curves, stepping-stone progression, multi-phase encounters, and auto-farm debates to tru...
•
Season 1
•
Episode 95
•
58:35
THIS Could Make or Break Godforge Long-Term…
In this episode, three veteran creators sit down to reveal their biggest hopes, boldest ideas, and deepest worries about Godforge’s long-term future. From community-driven end game, draft PvP, seasonal shake-ups, and clan systems to drop rates,...
•
Season 1
•
Episode 94
•
50:54
The Fear Behind Every Launch: What If Nobody Shows Up?
Ever wondered what it actually takes to make a board game? In this episode, Mike (MTG Jedi) reveals the surprising, painful, exciting, and creative journey behind Alaria Quest — from a pool-party idea to a live Kickstarter. We talk art nightmar...
•
Season 1
•
Episode 93
•
54:59
BioWare to Bioshock - Redefining Storytelling in Games
In this episode, Brad, Sham and Aaron sit down with veteran game writer Jessica Sliwinski (BioWare, Star Wars, Game of Thrones, Bioshock, Jurassic Park Survival) to explore the craft of storytelling in games. We talk origin stories, character c...
•
Season 1
•
Episode 92
•
1:12:43
The Road to Launch: Building the Buzz
In this episode, Sham and Dan are joined by Sam, the Marketing Executive for Fateless. The conversation unpacks the marketing journey behind Godforge — from shaping its voice and visual identity to building community trust and exciteme...
•
Season 1
•
Episode 91
•
1:00:38
We MUST Respect Your Time; Quality of Life is KEY!
In this episode, Brad and Dirk are joined by content creators UnboundSage and BradBodGaming for a conversation around balance of time with real life vs gaming life and how Godforge can prioritize quality of life features to show we respect the ...
•
Season 1
•
Episode 90
•
38:57
The Secret Behind Godforge’s Visual Effects
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). We aim to create community-driven, immersive RPG Hero Collector games, emphasizing player agenc...
•
Season 1
•
Episode 89
•
32:52
Emmy award winner is TRANSFORMING Godforge!
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). We aim to create community-driven, immersive RPG Hero Collector games, emphasizing player agenc...
•
Season 1
•
Episode 88
•
57:00
We Listened, We Polished, We Ascended
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). We aim to create community-driven, immersive RPG Hero Collector games, emphasizing player agenc...
•
Season 1
•
Episode 87
•
38:06
INSIDE THE CHAOS: Hero Reveals & Breaking the Game
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). We aim to create community-driven, immersive RPG Hero Collector games, emphasizing player agenc...
•
Season 1
•
Episode 86
•
56:44
Let's be Honest.. DID WE DO THIS RIGHT?!
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). We aim to create community-driven, immersive RPG Hero Collector games, emphasizing player agenc...
•
Season 1
•
Episode 85
•
45:09
MAKING MAGIC HAPPEN: VFX Artists Tell All!
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). We aim to create community-driven, immersive RPG Hero Collector games, emphasizing player agenc...
•
Season 1
•
Episode 84
•
31:55
Live Podcast Alpha Winners!
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). We aim to create community-driven, immersive RPG Hero Collector games, emphasizing player agenc...
•
Season 1
•
Episode 83
•
1:31:25
WILL WE SHAKE THINGS UP!? Hot Takes & Special Features
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). We aim to create community-driven, immersive RPG Hero Collector games, emphasizing player agenc...
•
Season 1
•
Episode 82
•
55:38
SO MUCH CAN CHANGE! The Fine Line Between Fun and OP
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). We aim to create community-driven, immersive RPG Hero Collector games, emphasizing player agenc...
•
Season 1
•
Episode 81
•
46:14
BEYOND THE ALPHA: DREAMS FOR LAUNCH!
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). We aim to create community-driven, immersive RPG Hero Collector games, emphasizing player agenc...
•
Season 1
•
Episode 80
•
46:05