Adventures In Erylia
Adventures in Erylia is collaborative storytelling show that blurs the lines between a TTRPG actual play and an audio drama. The narrative is shaped through 5 friends' recorded Dungeons and Dragons sessions, then the listening experience is enhanced with content editing for story pace, background setting ambience, mood fitting music, and sound effects.
Dungeon Master - Damian
Players - Caitlin, Chantalle, Chris, Christa
You can find out more about us at https://www.adventuresinerylia.com.
Episodes
54 episodes
EE-3-18 - Near Death Experiences
SUMMARYKenina finds herself in a rather awkward position after completing The Bonding Ritual with Fioch, where Biri and Verna are both upset that she made such an important decision without discussing it with them first, and enthr...
EE-3-17 - Fighting Their Own Battles
SUMMARYHaving spent basically all day studying for the adventure ahead of the party, Rem finally retires to his room for the night, while Ariel spends time in her own room experimenting with what it means to be a ritual caster by ...
EE-3-16 - Forging of Bonds
SUMMARYBefore she forgets, yet again, to deliver the writ of deeds she had written for the party, Kenina makes sure to give them to Lorelei to pass on to the Guild Masters. She then meets up with the rest of the girls for dinner, ...
EE-3-15 - War Wagons and Battle Saddles
SUMMARYAlberich leads everyone out of The Vault, having taken care of the Shade and learning a bit more about how it is connected to Ariel and The Spear. As everyone is being escorted out, a few of them have some questions for Alb...
EE-3-14 - The Things That Haunt Them
SUMMARYThe girls, still nervous about Ariel being attacked by the shadow creature once more, decide to have a sleep over in Ariel’s room. While preparing, Kenina and Tempest both find letters in their rooms instructing them to mee...
EE-3-13 - The Importance of The Tokens
SUMMARYThe party has some time off before they get ready for their next adventure. Naturally, after being gone for so long on their first real adventure, they have to do some resupplying and they realize some things that they are ...
EE-3-12 - Interview With The Guild
SUMMARYAfter much time away, the party is finally back at The Guild Hall and can relax for a night, or so they hope. Kenina finds herself whisked away in a dream once again to confront Doitean and learns a lot about the history of...
EE-3-11 - Through A One Way Door
SUMMARYAfter what has felt like years, though has really only been a few weeks, our adventurers have finally returned to the city of Riven. After saying their goodbyes to Thorstag and the crew of the Iron Cask, they make their way...
EE-3-10 - A Captain's Blessing
SUMMARYAs the party tries to sleep, it becomes clear to them that Ariel’s attempt to cleanse The Spear has not worked. After Thorstag and the crew are woken up by the commotion, he levels with them that they need to talk to the cr...
EE-3-9 - Seeking Answers
SUMMARYAs our adventurers draw closer to Riven and The Guild Hall, members of the group start to think about the future of the party. With Rem staying in the cabin to keep Ariel company, she takes advantage of the private time wit...
EE-3-8 - The Isolation Room
SUMMARYWith Ariel choosing to stay locked in their room aboard The Iron Cask, the rest of the party take turns spending the day with her while the others explore the ship. Rem breaks out his new fishing gear and Tempest has a chat...
EE-3-7 - We Need To Talk
SUMMARYThe whole party is shaken after Ariel was attacked by the shade in her sleep. Realizing that a new threat seems to be after them and the ship is not as safe as they expected it to be, they chose to set up watches for the re...
EE-3-6 - This Isn’t Over
SUMMARYThe party remembers they had one last thing to do in Port Norsal before they were distracted by The Midnight Carnival. On the morning of their planned departure, they head over to City Hall to meet with someone from one of ...
EE-3-5 - A Look To The Future
SUMMARYAfter playing some of the games outside, the party makes their way back into the Port Norsal arena to see what has been set up now that the main event is over. They find an archery range, melee ring, a strange mechanical cr...
EE-3-4 - Would You Like To Play A Game
SUMMARYHaving secured a way home, the party has the rest of the day to explore more of The Midnight Carnival. Tempest is the first to find some games to play, but is quick to try to get the other to play. Meanwhile, Rem takes some...
EE-3-3 - Securing Transportation
SUMMARYFeeling unimpressed and put off by the main event of the Midnight Carnival, the party spends some time seeing what else the faire has to offer before turning in for the night. After waking up the next day, they decided to g...
EE-3-2 - Welcome to the Midnight Carnival
SUMMARYUpon reaching the city of Port Norsal, the party is stopped at the gates and informed that inns in the city are quite full, on account of The Midnight Carnival being in town. They are told that if they wish to stay in the c...
Questions, Answers, and Other Discussion - 2021
SUMMARYThis is a special episode that goes over some listener and group questions about Adventures in Erylia. In true AinE discussion fashion, we took those simple questions and embellished them into lengthy wandering discussions....
The History of Adventures in Erylia
SUMMARYThis is a special episode that goes over the history of how Adventures in Erylia got started. We talk about how the group formed, how we got into D&D as a whole, and how things changed (pretty quickly) from a home game ...
EE-3-1 - Reawakening
SUMMARYAs the party makes their way along the Norgeld Road back to Port Norsal, a strange person approaches them from the forest. Darodem greats them as a protector along these roads who has started to take watch over the area aga...
EE-2 - Nightwatch - An Aspect of Decay
SUMMARY1:30 – Brief recap of Arc 1 and how we got to the start of Arc 25:40 – Random Thoughts As We Get GoingForgotten Healing Potions (5:40)Mysterious Spice Pouch (8:30)Meeting Eldith (9:50)
EE-2-12 - Tonight is for Celebrating
SUMMARYHaving defeated the gnoll leader, Grimfang, the party and the dwarven Blackguard make their way out of the forest. Ariel has chosen to safeguard the spear the he wielded personally. As everyone sets up camp to rest before r...
EE-2-11 - The Decayed One
SUMMARYOur group of adventurers, along with their small contingency of Dwarven Blackguard, have made it to the edge of the forest, near where they had entered previously in the search for Grimfang. They awake on a hazy day and pre...
EE-2-10 - The Withered Wood
SUMMARYOur adventures sit down at Lifts Rest, once again, to discuss the Blackguard’s proposal. Rem has already received payment for the information they were able to bring, but they need to decide if they will involve themselves ...
EE-2-9 - The Blackguard's Proposition
SUMMARYOur adventurers take a night to rest after their encounters throughout the forest. During the night, they receive an interesting gift from an unexpected visitor. Ultimately, though they wish to return it, they decide it wou...